Skip to main content

HUD

Installation​

  1. Download the resource and drop it into your resources folder
  2. Ensure or start the resource

Preview​

Usage​

Alert / Notification​

Notification

These are informations about the parameters and arguments that can be used:

Parameters Available Arguments
ArgumentsTypeOptional
titlestringfalse
messagestringfalse
typestringfalse
durationnumberfalse
positionstringtrue
TypesPositions
warningtop-right
successtop-left
errortop-center
infobottom-right
bottom-left
bottom-right

Use alert from client side:

exports['bcs_hud']:SendAlert('Title', 'Your message here', 'error', 3000) -- Default is 'top-right'
exports['bcs_hud']:SendAlert('Title', 'Your message here', 'success', 3000, 'bottom-right')

Use alert from server side:

TriggerClientEvent('hud:SendAlert', source, 'Title', 'Your message here', 'success', 3000, 'bottom-right')

Help Notification / Draw Text UI​

HelpNotification

Parameters Available Arguments
ArgumentsTypeOptional
messagestringfalse
positionstringtrue
Positions
top-rightbottom-leftbottom-rightcenter-left
top-leftbottom-centertop-centercenter-right

Use help notification from client side:

exports['bcs_hud']:displayHelp('Press ~E~ to do something') -- default position top-left
exports['bcs_hud']:displayHelp('Press ~Abutton~ can be anything', 'center-right')
exports['bcs_hud']:closeHelp()

Use help notification from server side:

TriggerClientEvent('hud:displayHelp', source, 'Press ~TAB~ to do somethign', 'bottom-right')

Example usage in a while true loop:

CreateThread(function()
local hospital = vector3(341.0, -1397.3, 32.5)
local shown = false
while true do
local sleep = 500
local pedCoords = GetEntityCoords(PlayerPedId())
local dist = #(pedCoords - hospital)
if dist < 1.5 then
sleep = 0
if not shown then
exports['bcs_hud']:displayHelp('Press ~E~ to do something')
shown = true
end
if IsControlJustReleased(0,38) then
-- do something
end
elseif shown then
shown = false
exports['bcs_hud']:closeHelp()
end

Wait(sleep)
end
end)

Dialog / Confirmation​

Confirmation

You can use dialog menu from client side using openModal exports. Example:

    exports['hud']:openModal('Confirmation Title', 'Are you sure you want to confirm this?',
function()
print('accepted')
end, function()
print('declined!')
end)

The parameters are as follows:

ArgumentsTypeOptional
titlestringfalse
descriptionstringfalse
accept callbackfunctionfalse
decline callbackfunctionfalse

Keyboard Input​

keyboardinput

This feature is similar to nh-keyboard with a variation of input arguments. You can use it with keyboard exports. Example:

    local result, row1, row2, row3, row4 = exports['hud']:keyboard('The title here', {
{title='Text Input'},
{title='Number input', type='number'},
{title='Text input with placeholder', placeholder='Place your holder here'},
{title='Other variation of input', type='password'}
})
print(result, row1, row2, row3, row4)

These are informations about the parameters and arguments that can be used:

Parameters Available Arguments
ArgumentsTypeOptional
titlestringfalse
input rowsarrayfalse
Row PropertyTypeOptional
titlestringfalse
typestringtrue
placeholderstringtrue

Acknowledgements​

Credits to nerohiro for Keyboard Input inspiration and a snippet taken.